AFTER ACTION REPORT Filed by: John McKinney, Umpire CPX date: 11/22, resumed and ended 11/29 US players: Brian Rock, Cmdr. Lane Willard Nicholas "Manic" Moran Bill Jennings (as "Patton") OPFOR players: James Sterrett, Cmdr. Matt Ohlmer Paul Mason, 11/22 Corinne Mahaffey, 11/29 ABOUT THIS CPX: This CPX, run over the course of two weekends, was another "training" game for me. It was my third, and once again, I learned a great deal. My turn rate improved somewhat over my previous two games (9 minutes real time per 1 minute game time) , but is still frustratingly slow, given the frenzy of information I feel like I am trafficking every second. This is something I am still continuing to work on, and the fact that I am increasing speed with every game is at least somewhat encouraging. As for the scenario, it was very complex, particularly in the issues I was trying to explore (morale problems, potential massacre of WIAs, etc.). I felt these "real war" issues added richness to the scenario, however, without slowing the game down much, if at all. I will be interested in exploring more such issues in the future. I also want to say that all of the players were extremely professioinal in their handling of their orders (they were all well ahead of me in knowing lingo and tactics, that's for sure. For those of you who just want to cut to the chase, the final outcome of this scenario is encapsulated in the very last line of text. For everyone else... SITUATION: The Soviets' 5th Shock Army has just broken through NATO lines in eastern Slovakia and is now racing westward toward the capital of Bratislava. Shattered US troops are retreating hastily and in disarray. If the offensive continues at its current pace, the capital will fall and so will the rest of the Slovakian Republic. The attack is being spearheaded by a reinforced OPFOR tank regiment which is currently entering "Sector 100" (Map 100) in the northern foothills of the Carpathian mountains. They are tasked with clearing a path for the main body of the 5SA, but the rough, rocky draws and crags in the region present a tricky obstacle; OPFOR's forces are in column march formation and will have to spread out and maneuver into flanking positions in order to remove any stubborn defenders. How, quickly this can be done, however, and whether the U.S. can adroitly fall back before being overpowered, will be the big question. There is another cause for concern for NATO, however. A forward area field hospital, which had been tending to many of the casualties during the early fighting, is now in danger of being overrun by the OPFOR onslaught. This would be considered disastrous for U.S. morale, which has already been badly shaken these last 24 hours. The only forces near the medical unit are a few shattered infantry companies (from the 325th Inf. Regiment) which are just now arriving from the front after a hasty and disorganized retreat. These units are suffering from severe morale problems as well as a lack of leadership, however, (company commanders were KIA) and are thus are almost more of a liability than a help at this point. [UMPIRE'S NOTE: "Morale" was a major issue in this scenario, and effected the outcome greatly. More on that below.] Rocky, the TF Cmdr., and Lane Willard (later replaced by Nicholas Moran), his XO, are in command of a mechanized infantry bn. which is just now arriving on the west side of the sector. Attached to this bn. are 10 ambulances, supply trucks (nature of supplies to be determined by Rocky), demolition teams, and 2 M548 load carriers carrying 10 mines each. They were also to assume command of the retreating infantry units to the east. WEATHER: Due to heavy rains, visibility was down to 3000m. U.S. MISSION: The U.S. objectives were, in order of priority: 1) Delay the OPFOR offensive. Allow reinforcements time to arrive and deploy along the west bank of the Slana River (the river on the western side of the map). 2) Assist in the evacuation of the wounded as well las all medical personnel from the area (located on the eastern rim of "the Cauldron," the roundish central valley). 10 ambulances have been attached to the U.S. mech bn. for this purpose. 3) Withdraw all forces to the west side of the Slana and destroy all three bridges before OPFOR can gain access to them. 4) Identify the main thrust of the attack before OPFOR reaches the Slana valley. 5) Preserve forces for the upcoming defensive stand along the Slana. (This force preservation implicitly included the shattered troops of the 325th, since they were placed under Rocky's command.) The "reinforcements" were known to consist of an armored brigade of three tank battalions, but no indication was given as to how long it would take for these forces to arrive. (They would just have to have to "sweat it out.") [UMPIRE'S NOTE: I later came up with the idea of a "surprise player" to enter the game (Bill Jennings, a.k.a. "George S. Patton III") who would command the tank bns. Since no one knew he was coming, or when, there was no time for them to coordinate -- it would have to be done on the fly, upon his arrival. Results of this suprise arrival had both good and bad results... as you will see.] OPFOR MISSION: The OPFOR side had fewer objectives, but the decisions involved were no less complex. The 5th Shock Army, in order to meet its tight timetable, had to proceed in column formation along the fastest route possible. This meant finding a safe path (least opposition). As the 5th Army's forward detachment, James' force was to secure a route through which the rest of the army could follow, if possible, by either by blowing away any resistance encountered, if possible, or if not, by alerting the main body of forces to go around Sector 100 completely. While such a detour was not preferable, the loss of time could be made up if James' decision was made quickly enough. [My ballpark timing for this decision was one hour from the time they entered the map]. OPFOR was later given a road map showing the area outside of Map 100 along with the main highways, along with the various estimated times of arrival (in Bratislava) for each of these highways. [Here the OPFOR team made a fatal assumption. They thought the highways represented the *only* acceptable routes for OPFOR, ignoring the advice from previous orders. Since the only routes shown on the map went through "Spisska" (the town on the northern side of of the map near the river), OPFOR assumed that they must clear the main road leading to that town. This assumption hurt OPFOR greatly.] [UMPIRE'S NOTE: While this assumption at first seemed understandable, I later recalled sending a message from "High Command" on at least two occasions when I mentioned using alternate routes through Map 100. (Sigh) Oh well.] THE U.S. PLAN: As good instincts/dumbluck would have it , Rocky and Lane agreed that they should concentrate their forces along the fastest avenue of attack (the highway running west and northwest to Spisska.) The commitment to this area was so intense, in fact, that they left virtually all other areas of the map unattended! A big risk, but it ended up being the right choice, as OPFOR was determined to charge down that path. Rocky also made it clear that he was giving a high priority to the evacuation, leading the evacuation task force personally (TF Rescue) and even giving up one of his two command helos to accelerate the transporting the wounded out of the danger zone. [This attention to the evacuation persisted throughout the battle, making sure every last WIA got out safely. I sensed an almost paternal care here, as though, whatever else happened, he was going to get those boys out of there!] Rocky gave most of the mech force (127th) and half the mines to Lane (TF Counterpunch) which Lane deployed smartly, I thought, taking advantage of the jagged terrain along both sides of the stretch of highway running northwest toward Spisska (Hellfire Pass). The 127th, being a reserve unit, was equipped with Dragons, not Javelins, but Lane got most of them into good forward positions with overlapping fields of fire so their short range (1000m) was still quite effective. Rocky planned to double up engineers on the southern bridge and blow that up as soon as possible, then move the engineers to the middle bridge and blow that one, blowing the northern bridge last. The defenses were supposed to withdraw to different pre-planned phase lines, in conjunction with each bridge blowing, so that they would be near the last bridge shortly before it was rigged to blow. [UMPIRE'S NOTE: This is a good example, I think, of a plan that works well in a CPX. An orderly progression of events with clear intent. A plan like this I think can withstand the pressures of a changing battlefield (as well as a frenzied, overwhelmed umpire) Phase lines were general, not precise, so I could use my best judgement as the situation dictated, but the intent was clear. OPFOR PLAN: James broke down his force into three separate elements. The Advanced Guard (commanded by Matt Ohlmer) was to act as the forward recon of the detachment, and contained mainly light APCs, a mech company and some "towed" anti-tank assets. The AG was followed by the Foward Security Element, (commanded by Paul Mason, later replaced by Corinne) which had a lot more punch (including a tank battalion and mortars) plus various bridging and mine-laying/clearing engineer units). Finally came the main body of the tank regiment, commanded by James but later given to Tim Harmon (Miata). James' plan was simple. Proceed down the highway with all possible speed... use the lighter elements up front to "fix" the enemy while more powerful rear elements flanked and killed. While the understanding was that they were to steamroll over anything small, while bypassing anything strong, James was still convinced that they "had to take Spisska, no matter what." [Again, this was assumed because of the strategic map only showing one highway -- it was not stated or implied in any order. I imagine OPFOR must have felt extremely straight-jacketed by that assumption.] We have, then, what would appear to be a fairly classic match-up. A determined offense focused on a single axis of approach, defended by an equally determined defense committed soley to guarding that one approach. The fact that the U.S. only had one (effective) mech battalion vs. a reinforced tank regiment (about a 1:4 ratio, which tends to favor the attacker) was counterbalanced by the fact that OPFOR was arriving in column, and couldnot bring its superior firepower to bear until after many losses up front, and because the terrain offered so many different places to conduct an ambush; a gauntlet of destruction. But the U.S. had a wild card that turned the tide: Rocky was able to "rally" the shattered troops of the 325th (at great risk and not without some rather spectacular drama, as you will see). THE "MORALE" FACTOR One of my main reasons for creating this scenario was to explore the issue of poor morale, and how a commander deals with that. While not gamed in normal TacOps games, I am pleased to find that it is perfectly gameable in a CPX. To model the 325th's "poor morale," I set the firing ranges of all its units to zero (to simulate "cowering," ) then rolled a die to determine whether each company would: a) remain cowering (most probable) , b) run at first sight of the enemy, c) run if fired on, d) run after sustained engagement (3 turns), or e) fight normally. The "rules" of this aspect of the game was communicated through role-playing. The night before the battle, a wounded "NCO" appeared at Rocky's command post (through a live chat on PAL) and told him about the morale situation, and what he thought could be done about it. Without giving away the mechanics of the game, Rocky was made aware that to improve morale, troops had to be "rallied, " which could be accomplished by one of the following methods: 1) Withdraw shattered troops behind friendly lines 2) Surround shattered troops with other friendlies. 3) Have one of the TF commanders ('Rocky or Lane) go to the front and rally these troops personally. Over time, a show of leadership would turn them around. Rocky's stature as C.O. carried an extra rallying bonus, if he went. (Obviously, heavy penalties would be incurred if he were to be lost in action on this mission.) Interestingly, Rocky chose #3. A few minutes before the battle, he climbed into his command helo and set out to whip those boys back into a fighting unit again. He began with Alpha coy in the northeast, then Bravo near the highway, 2km from the eastern map edge, and finally to Charlie company in the town in the far southeast corner. To simulate his "rallying," I put him in a role-playing position and presented him with different challenges. The first company for example, had not yet begun moving to their new waypoint as ordered, and were noticeably lax in their respect for his authority. Rocky issued commands and described the exact manner in which his commands should be delivered: a swift kick with the steel toe to get their attention, then an inspiring pep-talk about how important they were to the mission. The time for rallying was from 4-8 minutes, depending on how impressed I was by the content and nature of his commands. [UMPIRES' NOTE: Yes, totally subjective, I know, but I figured that was okay, since inspiring leadership *is* an emotional/subjective issue.] After four minutes (I was indeed very impressed), Alpha company was rallied and ready to follow their orders: withdraw to the northwest side of Hellfire Pass. Rocky got into his command helo and dusted off for Bravo Company. THE BATTLE BEGINS Little did anyone know, but while Rocky was with Alpha company kicking butt, OPFOR's lead elements were arriving on the map! As Rocky crossed the main highway en route to Bravo company, he was spotted by two pairs of light APCs which promptly opened fire on his command helo. He escaped and landed behind some trees near the town at 080 easting (Kokava) where Bravo was cowering away. Having seen the Task Force commander's bravery under fire, however, they instantly snapped-to when Rocky gave them orders. Their respect was immediate. They were fully rallied after only one minute, and ranges were set to optimum firing range literally seconds before OPFOR's APC's came within that range! Two BRDM2s were destroyed, and the battle was joined -- far earlier than might otherwise have been the case had they not been rallied. The skirmish at Kokava escalated, as more OPFOR recon units from the Advanced Guard approached Charlie Company's position. Bravo company was getting in first licks, but then got hit with flanking shots from surviving OPFOR units which were travelling on faster roads. The result was an even exchange, though the U.S. lost more valuable units (M2s vs. BRDM2s). One platoon of Bravo escaped to the southern treeline overlooking the valley there (South Pass). [One piece of learning from all of this: it is very difficult to do anything as the attacker in such situations when your forces are all in column. You cannot use your superior firepower until rear units catch up. All you can really do is keep expending units until your arty can get some rounds on those defenders, which of course, takes time. The speediness of the roads did help, however, especially unsuppressed units, who could race ahead and fire on defenders from the flanks who have given their position away.] Meanwhile, Rocky took off for Charlie company in the southeast corner of the map. Again, his helo was spotted and fired on by OPFOR BRDM2s and BMPs. This time, however, the shattered troops in the southeast did not see Rocky's bravery, and thus needed more time to be rallied. Rocky was now busy with commanding his forces and could not give the 325th his undivided attention. About seven minutes later, though, he got Charlie company combat-ready. Once again, *this* occurred in the nick of time, too, as their M2s spotted and killed an OPFOR recon unit that appeared along the southeast road. Little by little, OPFOR was losing its "eyes" up front. [While OPFOR saw the Blackhawk, they probably never guessed it was Rocky himself! Kind of dramatic when you think about it --how many solitaire or PBEM games have you played where the commanding officer takes the first fire, and does the recon? THE FIGHTING MOUNTS With so much resistance so early in the battle, Matt was quick to start exploring other options. He sent several recon patrols to the south highway, which eventually ran into the retreating troops of Bravo. In spite of the fact that Bravo was in a pretty good ambush position there, the recon units spotted and killed their M2s, along with any hope of their leaving the area alive. Still, the newly rallied infantry toughed it out, sending a Dragon team into the road to ambush other approaching recon units, which it did quite admirably. He also sent a pair of recon units north and dropped off spotters along the high ground overlooking the northeast valley from the eastern side(totally unnecessary, as it turned out, but probably a good precaution). One was taken out by a retreating Bravo unit. Perhaps the only thing wrong with Matt's approach is that he did not commit enough forces to these alternate approaches -- but that is a tough call and I suppose it could be argued that he shouldn't have bled the main effort along the highway any more than he did. Little did he or the rest of the OPFOR team know, however, that the only U.S. units between his southern probe and the Slana River was a completely defenseless field hospital ! EVACUATION During this whole time, ambulances are approaching the field hospital and preparing to evacuate. To speed up the process, Rocky gave up one of his command helos and let it be used to shuttle WIAs, one group at a time, to a rendezvous point west of the Slana. Several ambulances had been ordered to turn back and go pick them up, while the others pressed on. (Rocky ended up making a good judgement call on the number of ambulances to head back vs. continue, figuring on three more "shuttle runs" for the helo while the ambulances evac'd the remaining six groups.) ROAD KILL The fighting intensified even more, as the rest of Matt's Advanced Guard moved along the highway to Kokava, followed by the first units of the Forward Security Element. OPFOR's losses kept piling up, though, as Lane had daringly maneuvered his forward mech company to a town at a critical bend in the road (South Borscht) where his M2s shot and killed any unit that poked its nose out of Kokava. The AG was almost completely wiped out, and OPFOR's advance had been stopped. [At one point, Matt's command vehicle was shot out from under him, and there he was, ducking bullets and artillery shells in Kokava, for quite a long time. I was surprised no one rescued him, or that he did not climb aboard a nearby BMP!] Artillery was heavy on both sides, dropping on both towns relentlessly. (It was like watching a feud between two neighboring towns, each bombing the other). With the arrival of Paul's FSE units, however, the tide was beginning to sway back in OPFOR's favor. Whether because Lane sensed the momentum shifting, or because he was falling back to the next phase line because the south bridge had been blown, I am not sure, but nonetheless he ordered his mech company in S. Borscht to retreat north. His timing couldn't have been worse. THE AIR STRIKE At 7:21, 2 Soviet MiG-27s arrived, with the 127th's A company (the one near South Borscht) as the target. Two SAMs from a HMMWV-AD fired, but missed. (The other Hummer-AD unit was stuck in the middle city (Roznava) and did not have a good firing position, in part, I believe, because SitReps were not sent very often to the U.S. side. [NOTE: This was, to some degree, a conscioius penalty for using one of the command helos as a medivac unit, but also because the ref was overwhelmed.)] The MiGs spotted the mech company just as it was retreating northward from S. Borscht and was completely out in the open! 11 out of 12 M2s were killed in one bombing! One or two more were killed in the second. The success of this strike had both an expected and an unexpected result, however. (Discussed below). INTERMISSION At this point we had to postpone the game. Turns were going very slowly (about 12 minutes real time/per 1 minute game time, as I recall) largely due to the complicated unit names and the difficulty of finding them under pressure. I took the opportunity to rename many of the units on both sides, which I feel helped me a lot -- even though there were many more units in play the following week. A changing of the guard occurred, too, with Nicholas Moran taking over for Lane Willard on the U.S. side, and Tim (Miata) Heaton and Corrinne taking over for Paul on the OPFOR side. (Did I forget anyone?:( ) ROUND 2 While almost all of 127/Company A's M2s were wiped out in the bombing, many infantry/Dragon units remained (albeit some only had 1 person in the unit), which managed to crawl to cover in the trees to the north. So there was still a threat to the north of the "elbow," but OPFOR believed that after such a strike, plus an MLRS attack, they were safe. OPFOR later chose to press on, again, not thinking to detour from the main highway. (When I think of the $ I could have made selling an aerial photo to them of the clear path they had to the river by any route *except* the main highway...) The drive forward continued, then sputtered as a mass of M2 and ATGM fire came from farther to the northwest. What had happened was, the now-rallied Alpha/325th, (originally a frontline NATO unit with Javelins) had retreated through the northern woods and had set up shop at the entrance to Hellfire. And they fought like heroes -- thanks to Rocky's risky decision to rally them earlier. This combined with their M2s and the M2s of the 127th turned the OPFOR advance into a flaming pile-up. OPFOR artillery was ordered in, but targets did not remain visible long enough to keep track of them easily, so rather than multiple suppressions and return fire from Matt and Corrinne to polish them off, the batteries were concentrated on single targets only. They annihilated their target, but at the cost of letting the other U.S. defenders fire at will. Matt and Corinne could never recover long enough from the horrendous storm of missiles. [UMPIRE'S NOTE: An interesting difference between PBEM play and CPX play here. In PBEM, I can carefully watch the battlefield, even replay a turn if I want, to track who's firing from where. Can't do that in a CPX, and there's so much going on I can barely remember where anything is, even though I am familiar with the other side's setup. This is probably a far more accurate simulation of a soldier trying to locate a flaming gun or ATGM, while under the pressure of combat, IMHO] EVACUATION CONTINUES During this whole time, the entire field hospital had been evacuated right from under the nose of OPFOR. The ambulances finished loading the last of the wounded by 7:25 and were expected to be safely across the river in another 10 min., and on their way to Bratislava (exited from the map) in another 15. Rocky, after finally getting Charlie company rallied (in the far southeast), got them to withdraw to the Cauldron where they would provide protection (presumably) for the medical units. He then took off for the Cauldron himself -- again taking fire from BMPs on the southern highway! Once again, Rocky escaped! THE BRIDGES Shortly after round 2 started, the southern bridge was blown (accelerated by Rocky doubling up on engineers). They were now headed north to join the engineers at the middle bridge, which would then be blown in the following 5-10 minutes. No threat to either operation, so this part of the mission looked to be two-thirds in the bag. OPFOR GOES NORTH After running into all those ATGMs from Hellfire, Corrinne decided enough was enough and took her entire remaining Forward Security Element north of the highway at Kokava and through the woods to the far north and west. It was a long, slow haul, but no resistance was met at all. Her first objective was to the treeline north of Spisska, about 25-30 min. away. [The fact that Rocky did not choose to cover that northern route with *any* kind of sentry unit at all rather amazes me. There were at least a couple of bottlenecks up there that would have required only one or two units for that purpose, but hey, easy for *me* to say, with such an abundance of hindsight.] Matt sent a recon unit up there to proceed south to the town north Hellfire, but it was promptly pounced on by M2s sitting on the south side of Hellfire, so OPFOR lost it's eyes in that area. HITS TO THE 'BODY' While Corrinne bushwhacked her way northwest, Tim (Miata) was now arriving with the main body of the tank regiment. Not following her lead, or more probably, following James' insistence that the route through Hellfire must be taken, he charged right into the same mass of ATGMs that Corrinne had begun to encounter before. Even with all those tanks, Nicholas (taking over for Lane) was hit by several M2s set up just west of the Spisska bridge, at the very edge of the 3000m visibility range. What few tanks could return fire had little chance of a hit, especially suppressed as they were. Dragons also fired from the flanks, adding to the destruction. It was basically a turkey shoot for the U.S. with tank carcasses piling up by the dozens. The "main body" was starting to look pretty emaciated. And yet, still they pressed onward! Finally, Tim took one battalion (3rd) of OPFOR's tanks and followed the lead of some AT units earlier which had entered the woods south of Hellfire and were headed along the trails north of the Cauldron, toward the big city on the river (Roznava). Since the U.S. by this time had completely evacuated the area and were now setting up on the west side of the river, these tanks arrived north of Roznava intact. A single recon unit, however, had arrived in Roznava itself just seconds after the U.S. evacuated the area, and after having mined the highway running through the town. (That is what the Load Carriers were for -- laying mines. Spotting these units apparently caused quite a bit of discussion in the NATO chat channel.) The APC was killed by M2s, but the scout team left behind was able to see some of the US units retreating. One of the units spotted was the southern load carrier. PATTON ARRIVES! At around 7:50 or so, the first of "Patton's" tank battalions were arriving from the west. Since Rocky had specified that they should come by the fastest route possible, no flanking attack was possible but they were on the map just in time to set up a wall of armor along the west side of the river. [Unfortunately, I had not given a complete map set of my predrawn maps to all the players, and Bill Jennings (Patton) had trouble coordinating his attack with Rocky. That, however, was part of my plan... to create confusion as Patton arrived, not just jubilation. After all, no one knew another player was coming to join them! (I wonder: was this the first time a "surprise appearance" like this was done?)] James, in an attempt at killing off the long-range shooters up by Spisska bridge, ordered a rocket strike there (HE), which resulted in many exploding vehicles -- "some, which you have not spotted before." [This referred to a few of Patton's tanks, and was the first clue that reinforcements of some kind had arrived, but I don't think James picked up on that.] The many explosions may have emboldened him to keep pressing on with the attack at Hellfire, but in fact, several of those explosions were not M2s but the supply trucks and the mine-layer. The kills against the tanks approaching Hellfire therefore continued. OPFOR TAKES SPISSKA! By 8:00, having met no resistance whatsoever in the north, the FSE was poised north of Spisska with a view across the Slana River. Corinne wasted no time charging into Spisska, where again, not a single defensive unit was found. (I imagine she was probably just as surprised as anyone). One of her tank companies, however, was virtually obliterated by M2 fire coming from the middle of the river valley when it mounted a hill just east of the town. These were the 325th M2s that had escorted the medical units. Minutes later, a battle raged between the tanks in Spisska and Patton's tanks, along with many of the 127th's M2s and Dragons. Corrine's 2nd tank company was hammered, taking fire from three different directions. This was a strong 2nd clue to OPFOR that the U.S. was defending in force, and would be a tough obstacle for 5SA to dislodge. THE BIG PICTURE Meanwhile, a guessing game was being played on both sides. As commander of OPFOR's Forward Detachment, James was tasked with the responsiblity of sending the 5th Shock Army along the fastest route -- in this case, because they are in column, the fastest route is equivolent to the safest. Earlier, (7:20 or so) James told 5SA to hold tight, thinking he would blow through the defenses at Hellfire and capture the fastest route. James was apparently "fooled" by the success of the airstrike and his rocket strikes to think that his forces could still blow past there, especially since the momentum had started to shift a little in OPFOR's favor. I believe this delayed him from telling Army HQ to circumvent the area, which he did not communicate until around 8:00 or so (shortly after the engagement with Cor's tanks in Spisska). The advice to circumvent was supposed to have been made as soon as possible, as this is a longer route. James' advice, however late, was correct, however. Rocky, making his own guess, had ordered two of the three tank battalions to the area. (He was aware of the danger of committing all of them and leaving an alternate off-map route open). With only one battalion in reserve, this would cause a delay to the 5SA but not a long one. I carefully weighed one other important fact, however: shortly before the battle, James had sent a message to 5SA that he would attempt to "draw the reserves" toward him, thereby leaving the alternate route open. He succeeded, sort of, as Rocky summoned two-thirds of the force. Unfortunately, James' decision to send the 5th Shock Army south came rather late, I felt, (about an hour after start of battle) and that fact, coupled with 5SA having to fight through a possible reserve tank battalion in column made me feel that the decision was, in this case, a little *too* late. [Took me a long time to work this all out, but on balance that's the outcome I came up with. Sorry, James.:)] END OF GAME The battle was terminated at 8:09 (game time) during a buildup in the fighting around Spisska, (mostly due to the fact that I hada prior social commitment even more pressing than the game -- commonly referred to as a "date.") There was little time to debrief, and what little time ther e was was not enough to properly assess the situation. Since then, I have. Here's the rundown: At game's end, OPFOR occupied Spisska with a considerable force (a tank company and a mech platoon ) which left much of the U.S. infantry in Hellfire cut off and unable to withdraw. This, in my opinion (and after playing out the game another 10 turns) would have finally broken the back of the Hellfire resistance, though not without more losses to the Spisska force. Losses would have been heavier still had it tried to engage or move to the west. OPFOR had a full tank battalion and an anti-tank company north of Roznava (the middle city) but the question was, what next? Had they moved south to Roznava, they would have been butchered by the 127th and 325th mech units across the river, and then taken more losses from the six minefields once they got to the city itself. If they had gone north and assisted in taking Hellfire, it appears they might dislodge the remainder of the 325th's mech units on the south side and perhaps cause considerable damage to Patton's tanks near Spisska, especially if the rocket attacks continued. (Another rocket attack at 8:18 proved that a concentration of M1s is indeed vulnerable to MLRS, even if only HE.) CONCLUSIONS Despite the possibility of taking control of Hellfire, the forward detachment would have been almost completely depleted, with control of Spisska still questionable and control of the river valley completely secured by the U.S. Not safe enough to reroute the 5SA back to Map 100, in any case, and their current route (off-map) which got off to a somewhat late-ish start, still had a tank battalion to deal with. The one thing that almost made me decide in favor of OPFOR was that James stated -- before the battle -- that he intended to draw the reserves, which he did, but not completely. Rocky was cautious enough not to commit all of them, and it took nearly an hour for James to make the decision to send 5SA on the longer route, making their fate somewhat questionable -- more questionable, I think, then when the battle began. The U.S., on the other hand, accomplished nearly all of its objectives. 1) The OPFOR advance was delayed considerably. (It took nearly an hour for OPFOR to reach Spisska, and their hold was loosening as time wore on.) 2) The field hospital was evacuated. [I was amazed by this. Given the proximity of the hospital to the OPFOR advance, I really thought there was going to be a hail of bullets and lots of accidental deaths of WIAs.] 3) Most of the U.S. forces were withdrawn across the river, except for the three platoons or so in Hellfire. Two of the three bridges were blown, and as the game played out, it now seems highly likely that the third bridge would have been destroyed, too. [While OPFOR did have a bridging unit, it would not have likely survived had it gone anywhere near the river valley any time soon.] 4) The axis of OPFOR's attack was obvious, though Rocky may have been somewhat overzealous in committing two battalions of tanks. Given that James sent the 5SA around the map 100 area, the reserves probably could have used at least one of those battalions back. But the Slana river basin was secure. 5) Force preservation was achieved, and achieved admirably. The 325th was rallied and combat effective (though at great risk) and less than 50% casualties. I can now say that the battle was an unqualified U.S. victory. Riki ========================================================================== This message was posted through the Stanford campus mailing list server. If you wish to unsubscribe from this mailing list, send the message body of "unsubscribe tacops" to majordomo@lists.stanford.edu