|
Maps |
Description |
|
Map 101  |
A mirror image of Map 100. Cities have been removed
and terrain has been made slower to represent hills and canyons.
Intended to be tacked on to Map 100 for CPX or MBX games, along
with Maps 102 and 103. Also can be used for the Mad General scenario.
(Size: 10 x 6 km). Author: Matt Ohlmer.
Artwork completed. Playable
map still under construction.
GIF version
|
| Map 102 |
Reserved for Matt Ohlmer. |
| Map 103 |
Reserved for Matt Ohlmer. |
Map 104  |
A detailed map of Baghdad. A 50% version is available
for viewing by clicking the thumbnail map. Author: Jim Holman.
Download this map
|
Map 105  |
A city map of The Hague, Netherlands, with beach for
amphibious landing as well as fighting in town scenarios. The
map is accurate as far as distances and relations are concerned,
movement and town layout has been abstracted. (Size: 11.4 x 9
km). Author: Matt Ohlmer.
Download this map
|
Map 106  |
A map of Wake Island, created in anticipation of the
WW2 version of TacOps but could also be used to represent a modern
amphibious engagement on any Pacific atol. Thumbnail depicts
the island in relation to the ocean. Clicking on the thumbnail
produces a detail of the island itself. (Size: roughly 12 x 15
km). Author: Dennis Huff.
Download this map
|
Map 109  |
Frm the author: Map 109 is a 21x13 map which I hope will serve
as a new General Purpose map like map1, just made for v4. It
can be played NS or EW wise, also from the middle to the edges
and holds a series of objectives like a factory, and airport,
a port which can be used for unlading boats also a railway sation
and several towns. 16 bridges make all kind of engineering tasks
possible. Terrainwise it presents everything form steep cliffs
to wide planes and lightly broken terrain, the insides of woods
and towns are sometimes not passable for different kind of vehicles.
Texture follows the map 1 textures, it should be easy to read.
(Size: 21 x 13 km). Author: Matt Ohlmer.
Download this map
|
|
Map 110  |
A test map for comparing speeds of various units on different
TacOps terrain. Features 1x1 km squares of all combinations of
TacOps terrain types (Woods, Town, Road) with the possible movment
costs (in Clear, Rough 1-4 and Water). Each 1x1 km square is
labelled explicitly with the relevant Terrain/Ground combination,
also the squares are color coded to facilitate easy distinction.
To better judge test results the author has embedded a thin 100x100
mtrs grid into the artwork. (Size: 8 x 6 km). Author:
Matt Ohlmer.
Download this map
|
| Map 111 |
Reserved for Chaim Krause |
| Map 115-119 |
Reserved for James Sincock |
Maps 120  |
The author describes his upcoming map as follows: This is
the very first version of the map for my upcoming scenario series.
It is neither tested nor complete. The artwork is taken from
a digital version of a Germany map. IMPORTANT: This map does
have "gaps" in place of most bridges so destruction
of bridges is possible during game play. In further versions
I will supply a list of those bridge gaps plus an empty game
file with only the needed bridges in it. ( Size: 24 x 28 km.
Click thumbnail to view 50% scale version.) Author: Ralf
Pichocki.
Download this
map
|
Maps 121  |
This map was created for a CPX named "Fraenkische Saale"
and covers a small part of the area west of BAD KISSINGEN in
Germany. It contains the river FRAENKISCHE SAALE flowing from
East to West through the map. The terrain is very difficult to
negotiate, this being modelled by the fact that there are very
few spots coded as "Clear" in the map at all. (Size:
10 km. x 20 km.) Click thumbnail to view 50% scale version. Author:
Ralf Pichocki.
Download this map
|
| Maps 122-129 |
Reserved for Ralf Pichocki |
|
Map 130  |
- A large map with a Northern Coast line for Amphibious Operations.
With lots of valleys and mountains. Three rivers that run North-East
and South. Numerous small villages and some large industrial
complex's. (Size: 15 x 24 kms.) Click thumbnail to view 50% scale
version. Author: John Osborne.
-
- Download this
map
|
| Maps 131-139 |
Reserved for John Osborne |
Map 140 |
This map depicts the island of Betio in the Tarawa atoll of
the Gilbert island chain and the adjacent island of Bairiki.
This appoximates Betio as sketched by US Naval Intelligence prior
to the Marine assault on November 20, 1943. Author: Gary Chilcote.
- Download
this map
|
Map 150  |
This map was created for Henk Stoffers and covers a small
part of Lower Saxony in Germany. It contains the town of BAD
BEVENSEN and a part of the MITTELLANDKANAL and was - according
to Henk - to be defended by a Dutch infantry battalion in Cold
War times. (Size: 5 km. x 11 km.) Click thumbnail to view 50%
scale version. Author Ralf Pichocki.
Download this map
|
Map 151  |
This is the peninsula of Hyeres in France, including the island of
Porquerolles. Click thumbnail to view 50% scale version. Author Ralf Pichocki.
Download this map
|
|
Map 230  |
A modified Map 230 (available with TacOps 4.0 designed
for CPX play. Features numbered Battle Points and color alterations
for easier reading. Available for printing only. (Size: 10 km.
x 11 km.) Authors: Matt Ohlmer and Basil Burgess.
GIF version
|
Map 231  |
This is an area just Southwest of Ft. Knox that is often
used for US Army map exercises. Topographic map scan background.
Requires TacOps v4.0. (Size: 18 km x 23 km). Authors: Captain
McLamb and Major Holdridge.
GIF version
|
Map 240  |
This is a medium fidelity interpretation of a heavily
wooded and soggy USMC training area at Camp Lejeune, North Carolina.
Includes quite a bit of ocean and coastline. Topographic map
scan background. Author's remarks included. Click on thumbnail
for 1/3 size view. (Size: 21 km x 16 km.) Available on TacOps
v. 4.0 CD. Authors: Major Maidhoff and Major Holdridge. AVAILABLE
on TacOps v. 4.0 CD.
GIF version
|
| Map 241-249 |
Reserved for Major Holdridge |
Map 250  |
The first of a series of maps is map is a low fidelity representation
of an area in Northern Afghanistan 60 kilometers Southeast of
the city of Kunduz. The map is centered on the villages of Ishkamesh
and Kokabulak. The map set includes an Acrobat Reader PDF file
that describes a Soviet vs Mujahideen battle that took place
on this map in 1984. (Size: 12 x 13.8 km.) Available on TacOps
v. 4.0 CD. Author: Major Holdridge.
|
- Map 251
|
This map is a very low fidelity
representation of an area around the village of Jurm in the Varduj
Valley of Ahghanistan. The map is based on a map sketch from
page 34 of "The Bear Went Over The Mountain". The companion
article is titled "Blocking, sweeping and destroying the
mujahideen in the Varduj Valley by Major S.V. Krutyakov and is
included in the map set as an Acrobat Reader PDF file. Available
on TacOps v. 4.0 CD. (Size: 16 x 17 km.) Author: Major Holdridge. |
| Map 252-260 |
Reserved for Major Holdridge |
| Map 271 |
Reserved for Bill Jennings |
| Map 272 |
Reserved for Bill Jennings |
Map 301  |
A map of Fulda and the surrounding area. On the east edge
is a part of the old West/East German border. All bridges have
been removed from the map and are available in a separate .tac
file that comes with the map. Note that most woods are NO-GO
for wheeled vehicles. To see a 50% size preview, click on the
thumbnail on the left. (Size: 27 x 27 km). Author: Fredrik
Scheuer.
Download map
|
| Map 302 |
Reserved for Fredrik Scheuer |
| Map 303 |
Reserved for Fredrik Scheuer |
Map 304  |
The Fulda Three Map Scenario version of map301c. The
south-west edge overlaps map305c, and contains artificial terrain
for use in the Three Map Scenario. To see a 50% size preview,
click on the thumbnail on the left. (Size: 27 x 27 km). Author:
Fredrik Scheuer.
- Download map
|
Map 305  |
The north-east edge overlaps map304c, and the south-west edge
overlaps map306c. The overlapping areas contain artificial terrain.
The map is intended for use with the Fulda Three Map Scenario
To see a 50% size preview, click on the thumbnail on the left.
(Size: 27 x 27 km). Author: Fredrik Scheuer.
- Download map
|
Map 306  |
The north-east edge overlaps map305c, and contains artificial
terrain. The map is intended for use with the Fulda Three Map
Scenario To see a 50% size preview, click on the thumbnail on
the left. (Size: 27 x 27 km). Author: Fredrik Scheuer.
- Download map
|
Map 307  |
A map of the Valley of Tears on the Golan Heights. Author: Fredrik Scheuer.
- Download map
|
Map 325  |
Large map of southeastern Jamaica, Kingston area. Includes
large urban sector and coastal area. Playable map file is available
on TacOps v. 4 CD. To view a 1:4 scale version of this map, click here. (Size: 19 km x
13.8 km.) Available on TacOps v. 4.0 CD. Author: Maj. James
Furnival, Canadian Army, with assistance from Maj. Holdridge.
GIF version
|
| Map 333 |
In the words of the author: "I converted Map 003
into a type 2 map and deleted the eastern half of the bridge.
Now you can play TF Rikki and actually blow the bridge."
Author: Gary "Coyote" Chilcote.
Download map
|
| Map 400 |
Reserved
for MBX / CPX maps |
| Map 401 |
Reserved
for MBX / CPX maps |
| Map 402 |
Reserved
for MBX / CPX maps |
| Map 403 |
Reserved
for MBX / CPX maps |
| Map 404 |
Reserved
for MBX / CPX maps |
| Map 405 |
Reserved
for MBX / CPX maps |
Map 500  |
A remote landscape with jagged, rocky mountains and rolling
grassland. Includes a river, mountain trails and a small airfield.
Particular attention was paid to modelling realistic LOS in mountain
terrain. Good for scenarios involving a rugged, mountain defense
or ferreting out a terrorist group in a mountainous region. (Size:
15 km x 11 km.) Available on TacOps v. 4.0 CD. Author: Rikki
Tikki.
GIF version
|
| Map 501 |
Reserved by Rikki Tikki. |
Map 502  |
-
- Designed for amphibious assault scenarios, this map features
beaches, cliffs, mountains, swamps, mangroves, a river, a port,
sugar cane fields and an airport. Also features an at-sea staging
area for launching helos and landing craft as well as a setup
area for reinforcements. Map has been enlarged to permit flanking
maneuvers and deep recon missions. Available on TacOps v. 4.0
CD. See About
Map502 v. 5 for details. (Size: 24 km x 12 km.) Author:
Rikki Tikki.
-
- GIF version
|
| Map 502 Special CPX
Edition |
A specially modified Map 502 by John Osborne
for the SPMAGTF Semper Fi CPX. Download
here |
Map 503  |
Small urban map with river, based on actual street map of
Bandar Seri Begawan, the capital of Brunei in northern Borneo.
A good map for portraying third-world cities. Download About
Map 503 for details. Playable map file is available on TacOps
v. 4 CD. (Size: 5 km x 5 km). Author: Rikki Tikki.
GIF version
|
Map 504  |
Based on a map that came with the Major's mapmaking
utility. A horizontally inverted Map 15 with the low ground flooded
and refinery enlarged. Playable map file is available on TacOps
v. 4 CD. (Size: 15.3 km. x 6.6 km.) Author: Maj. Holdridge,
revised by Rikki Tikki.
GIF version
|
|
- Map 505
|
First in a series of "snow
maps" designed specifically for the Global Thunder MBX.
Portrays a snow-covered coastal area with a northern shoreline,
several hills, a small town and an airport. Varying movement
costs are used to represent drifts and deep snow of unknown depth.
(Size: 10 km. x 8 km.) Available on TacOps v. 4.0 CD. Author:
Rikki Tikki. |
-
- Map 506
|
Second in the "snow maps"
series. The same as Map 505 but with a southern coastline. (Size:
10 km. x 8 km.) Available on TacOps v. 4.0 CD. Author: Rikki
Tikki. |
|
- Map 507
|
Third in the "snow map" series, this map
represents low-lying coastline with ice floes in the north and
an inlet with a small harbor and woods in the south. (Size: 13
km. x 10 km.) Available on TacOps v. 4.0 CD. Author: Rikki
Tikki. |
-
- Map 508
|
Fourth in the "snow maps"
series. A mirror-image of Map 507 except that it is mostly all
on high ground, giving the effect of a Norwegian fjord. (Size:
13 km. x 8 km.) Author: Rikki Tikki. AVAILABLE on TacOps
v. 4.0 CD. |
| Map 509 |
Reserved by Rikki Tikki |
Map 510  |
Low fidelity interpretation of the
Canadian Army Petawawa training area. Includes river gorge and
channel with small islands. To view a 1:2 scale version,
click here. Playable
map file is available on TacOps v. 4 CD. (Size:
16.5 km x 12.8 km.) Author: Maj. James Furnival, Canadian
Army, with assistance from Maj. Holdridge.
GIF version
|
| Map 511 |
Reserved by Rikki Tikki |
| Map 512 |
Reserved by Rikki Tikki |
Map 515  |
A modified Map 15, created specifically
for The Motherland
scenario. Features a river, bridges, A bit more foliage and a
barbed wire fence around the airport. Download About
Map 515 for details. Playable map file is available on TacOps
v. 4.0 CD. (Size: 15.3 km. x 6.6 km.) Authors: Rikki Tikki
& Mitchell Mock. |
Map 521  |
This map represents a steep sided valley in Afghanistan with
a couple of small towns and a scattering of villages. Designed
for Soviet / Mujahadeen engagements, particularly with convoy
ambushes in mind. (Size: 17 km x 7.7 km). Available on TacOps
v. 4.0 CD. Author: Mark Bisson.
|
Map 522  |
Based on a satellite image of an area of Serbia with a couple
of additions to the landscape from the author. Includes urban
areas, mountains, the edge of large lake with associated marsh
and an airfield. Download includes .dat file (for both Mac and
PC), BMP art and text files. (Size: 15.7 x 11.6 km.) Available
on TacOps v. 4.0 CD. Author: Mark Bisson.
|
| Map 523 |
Reserved for Mark Bisson |
| Map 530 |
Reserved for Steve Lacourse |
Map 540  |
Medium-size map with large area of broken high
ground forming several valleys. Lightly wooded with a mix of
clear and rough terrain, it includes an industrial plant and
small city as likely objectives. Designed with running defenses
against a larger attacker in mind. Size: 15 km x 8 km. Available
on TacOps v. 4.0 CD. Author: Alex Ingles, |
- Map 541
|
A variant of Map540, this map has less
woods to allow longer-range weapons to come into play. (Size:
15 km x 8 km) Available on TacOps v. 4.0 CD. Author: Alex
Ingles. |
Map 542  |
A medium-size map with large area of broken high
ground forming several converging valleys. A river on an east-west
line runs through it and there are several medium-sized woods.
With a
mix of clear and rough terrain, it includes bridges, an industrial
plant and small city as likely objectives. Size: 15 km x 8 km.
Available on TacOps v. 4.0 CD. Author: Alex Ingles. |
| Map 543 |
Special MBX map. Only available to MBX players at
this time. Author: Alex Ingles |
Map 544  |
Medium-size map with some large areas of high ground. Two
rivers run through it on a North-South line and there are several
medium-sized woods. With a mix of clear and rough terrain, it
includes several industrial areas, towns and bridges as likely
objectives. A shore-line allows for amphibious operations. (Size:
15 km x 8 km.) Available on TacOps v. 4.0 CD. Author: Alex
Ingles.
|
Map 545  |
Medium-size map depicting a valley on a
North-South line. There are several large to medium-sized woods
on the sides of the valley with more sparse coverage on higher
elevations. With a mix of clear and rough terrain, it includes
an airfield, two towns and an industrial area as likely objectives.
(Size: 15 x 8 kms.) Available on TacOps v. 4.0 CD. Author;
Alex Ingles. |
| Map 556 |
Reserved for Brian Rock -- who has
been procrastinating for two years now and still hasn't finished
the map. Actually, this space isn't so much reserved for his
map anymore as much as it's reserved for abusing Rocky. <g> |
- Map 565
|
Developed with small PBEMs in mind. This map
depicts a small town with an
airport uphill from it. Marshes are traversable (occasionally
Rough 3), and
sometimes block LOS. The airport is coded as road. Some non-wooded
hill
areas are Rough 1. (Size: 10 x6 km.) Available on TacOps v. 4.0
CD. Author: Darius Kasinskas. |
| Map 566 |
Reserved for Darius Kasinskas |
Map 567  |
This map depicts Dansville, NY (pop. 6,000) with a nearby
airport, both in a valley. Much of the rest of the map is higher
elevation. Area is a mix of woods and roads, with fordable streams.
The author has also provided alternate map images for Map567.
Switch between the original view and alternate print map, topographic
map and aerial photo versions of the map image by copying a map
file. Instructions included in download. (Size: 13x14.5 km.)
Available on TacOps v. 4.0 CD. Author: Darius Kasinskas.
Download
Map567 Download alternate map
images for Map 567
|
Map 568  |
Author: Darius Kasinskas.
Download Map 568
|
| Map 569 |
Reserved for Darius Kasinskas |
Map 570  |
This map depicts the Wayne County (approx. 380km north
west of New York City) area of New York State, starting around
27km east of Rochester, NY. To the north is Lake Ontario (one
of the Great Lakes). Bounding the map to the south is the Erie
Canal, Ganaragua and other creeks. Orchards and drumlins are
prevalent. Some areas are swampy. Available on TacOps v. 4.0
CD. (Size: 30 x 29 kms.)
Companion map 571 shows the western 15km of this map and an
additional 7 km farther west. Map 572 shows the eastern 15km
of this map and an additional 7 km farther east. Available on
TacOps v. 4.0 CD. Author: Darius Kasinskas.
|
Map 571  |
This map depicts the Wayne County (approx. 380km north west
of New York City) area of New York State, starting around 20km
east of Rochester, NY. To the north is Lake Ontario (one of the
Great Lakes). Bounding the map to the south is the Erie Canal,
Ganaragua and other creeks. Orchards and drumlins are prevalent.
Some areas are swampy.Available on TacOps v. 4.0 CD. (Size: Approx.
22 x 29 kms.)
Companion map 570 shows the eastern 15km of this map and a
farther 15 km to the east. Map 572 shows the adjacent 22km east
of this map. Author: Darius Kasinskas.
|
Map 572  |
This map depicts the Wayne County (approx. 380km north west
of New York City) area of New York State, starting around 42km
east of Rochester, NY. To the north is Lake Ontario (one of the
Great Lakes). Bounding the map to the south is the Erie Canal,
Ganaragua and other creeks. Orchards and drumlins are prevalent.
Some areas are swampy. Available on TacOps v. 4.0 CD. (Size:
Approx. 22 x 29 kms.)
Companion map 570 shows the western 15km of this map and a
farther 15 km to the west. Map 571 shows the adjacent 22km west
of this map. Author: Darius Kasinskas.
|
Map 573  |
Largely flat, open terrain. A principal road
and railroad run from the west to a city in the east, passing
several towns. A single runway airport is in the east. Derived
from Maps 571/572. (Size: 30 km x 7 km.). Available on TacOps
v. 4.0 CD. Author: Darius Kasinskas. |
Map 574  |
Complex, difficult terrain with many small hills
and woods. Derived from Maps 571/572. (Size: 30 km x 7 km.).
Available on TacOps v. 4.0 CD. Author: Darius Kasinskas. |
Map 575  |
A canal and river running east to west, with
numerous woods, towns and hills. Four cities along the canal,
with multiple bridges and chokepoints. Derived from Maps 571/572.
(Size: 30 km x 7 km.) Available on TacOps v. 4.0 CD. Author:
Darius Kasinskas. |
Map 576  |
Mostly flat terrain to the west, becoming high terrain to
the east. At the east end is a river and canal with several bridges.
There is a power plant on the shore to the north. Derived from
Maps 571/572. (Size: 29 km x 7 km.) Available on TacOps v. 4.0
CD. Author: Darius Kasinskas.
|
Map 577  |
Hilly terrain to the west, with a city, canal
and river. To the east terrain opens and is lower but orchards
are common. Derived from Maps 571/572. (Size: 29 km x 7 km.)
Available on TacOps v. 4.0 CD. Author: Darius Kasinskas. |
Map 578  |
Mostly flat terrain with many orchards to the
west, and a mix of hills and woods to the east. In the east is
a river and canal with several bridges. Derived from Maps 571/572.
(Size: 29 km x 7 km.) Available on TacOps v. 4.0 CD. Author:
Darius Kasinskas. |
Map 579  |
A city in the west, adjacent to a canal and river
with bridges. Woods are common in the center and east. There
is a city in the east with woods around it. Orchards prevail
along the east shore. Derived from Maps 571/572. (Size: 29 km
x 7 km.) Available on TacOps v. 4.0 CD. Author: Darius Kasinskas. |
Map 580  |
A shore and bay in the west, with many orchards.
Some hills to the east. There are many woods throughout. A city
is in the east, alongside a river and canal. Derived from Maps
571/572. (Size: 29 km x 7 km.) Available on TacOps v. 4.0 CD.
Author: Darius Kasinskas. |
Map 581  |
Mainly flat terrain, with a river and canal and swamp
in the west. Open fields in the center. Woods, orchards, shore
and a bay in the east. Two cities. Derived from Maps 571/572.
(Size: 29 km x 7 km.) Available on TacOps v. 4.0 CD. Author:
Darius Kasinskas. |
| Map 620 |
Reserved for Randy |
| Map 621 |
Reserved for Randy |
| Map 622 |
Reserved for Randy |
Map 650  |
A medium-sized, multi-terrain map featuring a mix of clear
and rough terrain, high ground, low ground, woods, towns, and
rivers. Playable map file is available on TacOps v. 3 CD. (Size:
8 km. x 5 km.) Authors: James Sterret & Chris Dingman
Download GIF
version
|
| Map 666 |
Reserved for Peter
Maidhof. |
| Map 751 |
Reserved for Luis
Maldonado. |
Map 760  |
Map of the Markham valley vicinity of Nadzab Airfield
Papua New Guinea. River wash area (blue dots) are hardened mud
and silt, flooded in some areas and passable in others. (Size:
14.45 x 17.75 km. Viewable map has been reduced by 50%.) Authors:
Robert Carpenter and Darius Kasinskas
Download this map
|
Map 761  |
Same as Map 760, but with river wash area (blue dots) completely
flooded. (Size: 14.45 x 17.75 km. Viewable map has been reduced
by 50%.) Authors: Robert Carpenter and Darius Kasinskas.
Download this map
|
Map 778  |
A map of El Alamein, based on a historical map and recallings
of personal observation of the terrain by the author. (Size:
24 x 24 kms.) Author: Panta Astiazaran.
Download this map
|
Map 779  |
A slighted modification of El Alamein map. Some trails have been added and, beware, some quick sands may have moved (Size: 24 x 24 km). Authors: Jeffrey Gilbert and Bernard Cousin.
Download this map
|
- Map 780
|
Two major rivers dominate each end of the map with
a central ridge and farm land in between. The western side of
the map contains a large city complex where the eastern side
is more rural. The map is well wooded in the west that continues
to thin as you go east and picks back up once you cross the eastern
river. Available on TacOps v. 4.0 CD. (Size: 30 km. x 15 km.
Viewable map has been reduced by 50%.) Author: Jeffrey Gilbert.
- Download GIF
version
|
Map 781  |
A slight variation of Map780c. Almost all bridges have
been removed from the map. Ford sites are indicated where the
river can be crossed or swam.(Size: 30 km. x 15 km. Viewable
map has been reduced by 50%.) Author: Jeffrey Gilbert.
Download this map
|
| Map 782 |
Reserved by Jeffrey M Gilbert. Status:
Under construction |
Map 783  |
A shortened version of Map780c containing the Northern
most 6 km. Numerous river obsticles make this a challenge to
move non-amphibious forces east to west. (Size: 30 km. x 6 km.)
Author: Jeffrey Gilbert.
Download this map
|
Map 862  |
Mediterranean countryside. Clear in the south, hilly
in the north. Few main roads. All water fordable. Some original
terrain features. Playable map file is available on TacOps v.
4.0 CD. (Size: 10 km x 10 km.) Author: Paul Mason
Download GIF version
|
-
- Map 886
|
A medium size tacops map inspired from the western half
of Jersey island. This map has been designed with numerous landing
sites providing opportunies to promote USMC scenarios. Includes
and airport, several beaches, a large town and a lot of tiny
villages. (Size: 9 km. x 9 km.) Author: Bernard Cousin
Download Map 886
|
| Map 887 |
- Map in progress, reserved by Bernard Cousin. This
map will be a medium size Tacops map inspired from the eastern
half of Jersey Island. The map will be designed with numerous
landing sites providing opportunies to promote USMC scenarios.
|
Map 888  |
-
- Official Tourney 2001 Map. A small-sized map showing
a section of Normandy "bocage". This map has many woods,
copses, villages, and hills offering many ambush sites with short-range
fires. A unfordable river goes from north to south-east across
the map. (Size: 9 km x 6 km) Author: Bernard Cousin.
Download Map 888
|
Map 889  |
-
- Map 889 (with bridges) is based on a German WW2 map
of the Moscow area, quite urbanized, forested, with rivers and
marshes. IIdeal for two-players large-scale operations or, taken
in parts, for several small battles, ww2 or modern. Click on
thumbnail for 50% size preview. (Size: 24 x18 km.) Author:
Panta Astiazaran.
Download Map 889
|
Map 890  |
-
- Same as Map 889 but with the bridges removed. (Players
have to add them from the game, manually, so they can be blown
up.) Click on thumbnail for 50% size preview. (Size: 24 x18 km.)
Author: Panta Astiazaran.
Download Map 890
|
Map 900  |
Based on a road map showing a section of Germany. Includes
contour lines, highway route numbers, names of towns and other
details. Playable map file is available on TacOps v. 4 CD. (Size:
11 km x 9.3 km)
Author: Maj. James Furnival, Canadian Army
GIF version
|
Map 910 |
This is a 9x12 klick map taken from a real map already coded by Fredrik Scheuer, Map302c and used for his huge Fulda project. It is supposed for winter playing, thus clear terain is R1 to reduce speed, the rest as usual. I have included the original map to be used as an overlay, hence providing the names and other topo features. The game can be played from the topo map, as well, switching to the new art map for practical info if wished (the best of two worlds!).
If anyone wants to modify it, I can provide the .psd file (the map with the layers unflattened, Photoshop CS) so any particular terrain feature can be changed separately.Author: Panta Astiazaran
Download Map 910
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| Map 911 |
Reserved for Major Furnival. |
Map 991 |
A new 8x10 klicks map based on a real Russian map seized to the Wermacht (bought it from HPS, great value). The artwork is entirely new to make terrain analysis easier. Author: Panta Astiazaran
Download Map 991
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Map 999  |
Scanned topographic map, 1:50 000 scale, Upper Ottawa
Valley, Ontario. Very mixed terrain, with several areas of rough,
woods, water, towns, etc... NOTE: monitor must be set to 256
color resolution, will not work in 16 or 24 bit color modes.
(Size: 30 km x 30 km.) Author: Maurice Audet
Download Map 999
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